Our FLUENT scoring application uses the latest in software technologies to produce one of the most user-friendly bowling scoring systems on the market.

Features:

  • Elegant design makes the user interface easy for your customers to understand
  • Designed to operate as a stand-alone scoring system when used with our Smart Scorer Computer or can be integrated into a network and controlled with our Front Desk Application
  • Full graphical and touchscreen friendly user interface
  • Practice, Open, and League game modes
  • Regulation, 9 pin no-tap and 8 pin no-tap games
  • Tenpins and Duckpins(3 balls per frame) games
  • 3, 5, 7 and 10 frames games
  • Support IP and USB cameras
  • Easy to perform camera calibration right from the bowler’s terminal
  • Online update application
  • Can be run on different screen resolutions
  • Easy to add new high quality videos and background pictures
  • Showing Advertising pictures and banners

 

By Clicking on the name of each player, Player’s option menu will be shown

 

Full screen last pindication window

Duckpin

Duckpins rules are similar to ten-pin bowling. In a 10-frame game, bowlers try to knock down pins in the fewest rolls per frame. Bowlers have three balls per frame, instead of two as in ten-pin bowling, to knock over a set of 10 pins. If a bowler knocks down all 10 pins with their first roll in a frame, it is scored as a strike. If all the pins are knocked down in two rolls, the bowler has made a spare. If all the pins are knocked down in three rolls, it is scored as a ten with no bonus. If pins are still standing after the third ball, the bowler gets one point for each pin knocked down.

10 frame Duckpins game

 

Duckpins game

3, 5, 7 and 10 frames game

The scoring system can support 3, 5, 7 and 10 frames game. This option is very useful if young kids want to bowl.

 

5 frames game